10 April, 2016
3D in HTML5 using three.js
Let’s try some 3D things today. I just found a post about using three.js and decided to try it. Three.js website is full of excellent examples, the library is well documented, and there are plenty of tutorials lying around.
I just used the code from the blog post I found. Looks like using three.js is really simple. It should be easy to use it along with my favourite HTML5 game engine, ImpactJS. I was working on a tabletop game prototype, and three.js would fit perfectly to add some 3D awesomeness.